Mon. October 31, 2016
Michael Wellen (M.A. in Art History, 2005 and Ph.D. in Art History, 2012) has recently been named the new curator of International Art at Tate. Wellen completed his master's and doctorate degrees at The University of Texas in Modern and Contemporary Art with a focus on Latin America. He will be bringing this expertise and focus to his work with Tate.
For more information, read the article announcing his appointment on artnet.
Visual Art Studies Student Julia Caswell Competing in University-Wide Undergraduate Research Showdown
Fri. October 14, 2016
“Research plays an important role in the undergraduate Visual Art Studies (VAS) program,” writes assistant chair of the Art Education program Dr. Christina Bain. “Since our field examines questions that generally focus on people, learning, and creativity, qualitative research methodologies are well suited for this type of field-based research. VAS students have multiple opportunities to practice research strategies during their coursework and participate in the Undergraduate Research Showcase annually.”
We decided to interview Caswell to find out more. Interview conducted over email.
Could you explain a little bit about your project for Undergraduate Studies Texas Research Showdown?
Julia Caswell: My participation in the Undergraduate Studies Texas Research Showdown is bounded by two objectives. First, the competition’s video requirement asks students to explain their creative research to a general audience. Within the competition format, other students on campus can vote on their favorite entries in the competition and the top six applicants—three voted in by popular vote and three selected by a panel of UT judges—are invited to present their work to a live audience at the final round on Tuesday, November 15, 2016.
Secondly, my objective going into this project and this research was to investigate systematically how audio walks were designed, implemented as educational programs and studied in a museum setting. Which meant that, while interning as the School Groups Program Intern at the Children’s Museum of the Arts in New York, I proactively developed an audio walk. An audio walk is a digital program that you can use in an app-format that gives you interactive information to create an immersive experience with the work in the Cynthia C. Wainwright gallery. The design is meant to encourage engagement while directing viewers through the gallery, introduce children and their families to contemporary art, and utilize inquiry-based questions in the development of higher-level thinking, all while being easy-to-use and fun.
The implementation and testing were developed for the Children’s Museum of the Arts with their unique space and mission in mind. This is an idea I came up with while considering the needs of all the museum’s stakeholders, including the curators, administrators, teaching artists, art educators and most importantly the museum’s patrons. The museum was very open to the different avenues we could take with incorporating audio into their programming. With their willingness to try something new, I was able to create something that I feel really innovates and expands on best practices for education around contemporary art.
What theoretical lens informed this project?
Some of the theory I was looking at was associated with engagement and experience. Similar to stories, audio walks have the enduring ability to capture one’s attention and engage it uniquely. Husserl and Bachelard’s conceptions of phenomenology play a role in this research and practice, specifically when we refer to reflection, first-person perspective and the kind of immediate reach of “the poetic image when it emerges into the consciousness as a direct product of the heart, soul and being of man, apprehended in his actuality" (Bachelard, 1964).
But also, I was looking at contemporary Canadian audio walk artist, Janet Cardiff and her understanding of phenomenology as connected to “user’s experience.” Cardiff uses simple and straightforward “technology to create a complex, virtual reality in which the 'real' becomes inseparable from the virtual” (Sohal, 2006, p. 73).
What other previous experiences have you had that led you to this field and this research?
It is hard to tell, at this point, what led me to this field and research. You know the old debate, which came first the chicken or the egg? I think the egg, for me, always comes before the chicken. I often have fully-formed pictures in my head and really just need others to enact them to make them real.
One experience that led me to this field and research was my involvement in the Intellectual Entrepreneurship (IE) Pre-Graduate School Internship last semester. My graduate mentor, Allison Clark, who now works in education at the Getty museum, worked with me on a multi-directional mentorship that engaged my passions. We crafted a syllabus and had a conversation in her office once a week. This informed everything I do and I am so thankful for this experience.
I can remember, after a reading about art and technology for a Visual Art Studies class and then having a conversation within a philosophy and criticism course, asking myself and my class, “How are we preparing future students?” It's not just technology as hardware anymore, it’s culture. It’s the way we communicate with one another and the environment that communication creates. For an educator, that becomes a question about the way we teach. So the question behind my research became: What drives today’s students to participate in educationally purposeful activities? What I found was an emphasis on personalized experience among new technologies. The experience of an audio walk is immersive and engaging. Audio walks challenge the user's sense of ordinary. Although an audio walk can be administered as a group, the emphasis of personal cognition is a dynamic tool audio walks employ. As a result, students feel a personal sense of relevance with the curriculum.
In the video, you describe a gap between theory and practice in contemporary museum education. Could you explain?
I think the field of art education is always trying to bridge the gap between theory and practice. My research is in response to what I observed in this particular museum. Twenty first century skills such as problem solving, creativity and communication play a huge role in what art educators do. In conversation with those I had the privilege to work with at CMA, I realized there was a gap between the theories contemporary art draws upon and the actual engagement of the visitors. They were having different conversations entirely. The educator and/or the art historian is normally the filler of that gap, whether by leading tours, programming or holding guided discussions of the work. But I wanted to take it a step further beyond the traditional didactic texts that accompany works in a museum. Audio walks can be a combination of the sound from the actual surroundings overlaid with sounds from past experiences, movie soundtracks, musical instruments, narrative, etc. Audio walks allow the viewer to embody the experience in a variety of ways and not only receive information.
Additionally, the audio walk employs gamification as an engagement strategy. In the development of the audio walk, I used game-design elements and game-principles. Even something as simple as asking a young user to find all of the basketball hoops in a painting, can significantly increase the level of engagement with the work. At its heart, this research suggests the possibilities of reaching contemporary youth learners who are adept at technology and giving them a platform for learning through personal relevance.
Thu. October 13, 2016
Design associate professor and assistant chair of the Department of Art and Art History’s Design Division Carma Gorman, Studio Art professor Michael Smith and Art History associate professor Dr. Penelope Davies have each been invited to give lectures in their specialty areas this fall.
In early October, Gorman gave a lecture called "What's American About American Design?" at the University of South Carolina, North Carolina State University, and the University of Richmond. Gorman proposes a new way of defining "American design," identifying some of its distinctive traits, and argues that the national peculiarities of U.S. design are in many cases direct responses to the globally anomalous characteristics of U.S. laws and standards.
Associate professor Davies gave a paper at The Alternative Age of Augustus conference in Cuma, Italy. Her paper, titled “Augustus’ Urban Renewal: Visionary or Derivative?”, challenges the characterization of Augustus as a visionary (e.g Favro 1998). Davies argues for the role of Republican government in preventing a unified building urban ‘program’, and the reluctance of those magistrates charged with construction to commit themselves to far-reaching public building policies. The change of urbanistic approach, she contends, came not with Augustus but with Julius Caesar.
Transmedia Professor Michael Smith will be speaking alongside Brandon Zech, Assistant Editor at Glasstire, at Artpace in San Antonio about the changing role of the artists and the artist as curator. As the two identities have become increasingly linked, there is a fluidity in a what role you take in the art world. The discussion hopes to parse out how this came to be.
Thu. October 13, 2016
On Sunday, September 4, 2016, our community suffered the loss of a faculty member and alumnus, Adam Boley (M.F.A. in Studio Art, 2016).
Boley graduated from our M.F.A. program in Studio Art the spring of 2016 and came to the Department of Art and Art History staff in the Fall semester as a lecturer in photography. During his time with the department, Boley assisted artist Ann Hamilton in the execution of her work for the Dell Medical Center, O N E E V E R Y O N E. “I have many very beautiful photographs of Adam from the photography sessions for Dell,” writes Hamilton. “I think they capture—something in him, a lightness and weight, reflectivity, a humor. I watched him work with everyone we photographed, how he put everyone at ease and made the air lighter with his empathy. I will never watch a duck land down in water without thinking of him.”
Boley earned his undergraduate degree in Photography at St. Edwards University in Austin. His work has been in numerous exhibitions, including those at Time Waste Management in Orlando, Florida (2016); The Mom Gallery, Austin; 60 Orange St, Providence, Rhode Island (2015); Locker 95, Austin (2015); and Pump Project Art Complex in Austin (2014).
He was born and raised on a ranch outside of Georgetown, TX, and his work reflects a connection to the landscape and history of the state. “Texas was a central character in his work,” said Department of Art and Art History Chair Jack Risley. “He was able to channel the friction between its historic myth and its suburban present in work that captured both the serenity and violence of the rural landscape.”
Service for Boley took place in early September in Georgetown, TX.
Wed. October 12, 2016